coplaydev-unity-mcp
mcp9.7.3Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
By CoplayDev | 64 findings | Scanned 6/15/2026 | tooltrust-scanner/v0.3.17 | 10.7k
Risk Summary
Needs ApprovalDep Visibility plus Excessive Permissions raises enough risk that this tool should not be auto-trusted.
Potential impact: This finding indicates the tool should be reviewed before it is trusted.
Recommended action: Keep this tool behind manual approval and avoid unattended runs until the risky capabilities are narrowed or removed.
Suggested policy: keep this tool behind manual approval, do not allow unattended runs, and re-scan after narrowing risky permissions.
Security Findings (64)
tool name or description implies arbitrary script/code execution (evaluate_script, execute javascript, etc.)
batch_executeexecute_codeFix: This tool can execute arbitrary code or shell commands on the host system. Remove it unless strictly required. If kept: (1) restrict access to trusted users/agents only, (2) require human approval before each invocation (Claude Desktop: set approval_required: true; other clients: enable equivalent confirmation), (3) use the most restrictive sandbox or read-only mode available, and (4) never expose this tool to untrusted input sources.
tool performs network or execution operations but declares no rate-limit, timeout, or retry configuration
batch_executedebug_request_contextexecute_custom_toolexecute_codeexecute_menu_itemunity_docsFix: Declare explicit rate-limit, timeout, and retry configuration for all network and execution tools. Implement exponential back-off and surface resource state to the calling agent.
Tool did not expose metadata.dependencies or repo_url, so supply-chain coverage is limited.
apply_text_editsbatch_executecreate_scriptdebug_request_contextdelete_scriptexecute_custom_toolexecute_codeexecute_menu_itemfind_gameobjectsfind_in_fileget_shaget_test_jobmanage_animationmanage_assetmanage_buildmanage_componentsmanage_editormanage_gameobjectmanage_cameramanage_graphicsmanage_materialmanage_packagesmanage_physicsmanage_prefabsmanage_probuildermanage_profilermanage_scenemanage_scriptmanage_script_capabilitiesmanage_scriptable_objectmanage_shadermanage_texturemanage_toolsmanage_uimanage_vfxread_consolerefresh_unityrun_testsscript_apply_editsset_active_instanceunity_docsunity_reflectvalidate_scriptFix: Review and remediate the identified issue.
declared capabilities: code/command execution
batch_executeexecute_custom_toolexecute_codeexecute_menu_itemdeclared capabilities: filesystem access
create_scriptdelete_scriptfind_in_filemanage_profilerdeclared capabilities: network access
debug_request_contextunity_docsdeclared capabilities: database access
manage_scenemanage_script_capabilitiesrefresh_unityFix: Tool requests broad permissions (exec/fs/network). Validate input parameters using Enums where possible, and restrict file system operations to explicit allowed directories.
Scan this tool yourself
Reproduce this audit locally, integrate into CI, or let your agent audit its own tools.
Install once, then scan any MCP server:
$ curl -sfL https://raw.githubusercontent.com/AgentSafe-AI/tooltrust-scanner/main/install.sh | bash$ tooltrust-scanner scan --server "npx -y coplaydev-unity-mcp"Adjust the package name if your npm registry name differs from the tool ID. View source
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